Files
colibri-strix/c/Makefile
T
bopof afc259c599 Makefile: detect Windows from $(OS)=Windows_NT before uname so make works from native PowerShell/CMD (#129)
On Windows $(OS) is Windows_NT in every shell; check it first so native PowerShell/CMD (no uname on PATH) doesn't fall through to the Linux branch. Non-Windows unchanged (else branch still uses uname). Linux build verified green.
2026-07-13 20:47:23 +02:00

187 lines
7.1 KiB
Makefile

# --- OS detection ---
# On Windows the OS env var is 'Windows_NT' in EVERY shell (cmd, PowerShell,
# MSYS2, Git-Bash), and GNU Make imports it. Detect Windows from it FIRST so
# `make` works from a native PowerShell/CMD shell — there `uname` is not on
# PATH, so the old uname-only check returned empty and fell through to the
# Linux branch (no .exe, no -static). We only call `uname` when NOT on Windows.
ifeq ($(OS),Windows_NT)
IS_WIN := 1
UNAME_S :=
UNAME_M :=
else
IS_WIN :=
UNAME_S := $(shell uname -s)
UNAME_M := $(shell uname -m)
endif
ifeq ($(UNAME_S),Darwin)
# --- macOS / Apple Silicon ---
# Apple clang non include il runtime OpenMP: se c'e' libomp di Homebrew lo usa
# (brew install libomp), altrimenti compila single-thread (i pragma omp sono ignorati).
# Niente -march: su arm64 NEON e' baseline (i kernel __ARM_NEON si attivano da soli).
CC = clang
OMPDIR := $(shell brew --prefix libomp 2>/dev/null)
ifneq ($(OMPDIR),)
OMPC = -Xclang -fopenmp -I$(OMPDIR)/include
OMPL = -L$(OMPDIR)/lib -lomp
else
$(warning libomp not found: building single-threaded. For multithreading: brew install libomp)
OMPC =
OMPL =
endif
CFLAGS = -O3 $(OMPC) -Wall -Wextra -Wno-unused-parameter -Wno-misleading-indentation -Wno-unused-function
LDFLAGS = -lm $(OMPL)
EXE =
else ifneq ($(IS_WIN),)
# --- Windows 11 x86-64 (MinGW-w64 / MSYS2) ---
# GCC + libgomp + winpthreads: pthread, OpenMP, clock_gettime, opendir/readdir,
# AVX2 intrinsics — tutto gratis, nessun porting.
# ARCH default = x86-64-v3 (binario portabile con AVX2). Per max velocita'
# su QUESTA macchina: make ARCH=native
CC = gcc
ARCH ?= x86-64-v3
CFLAGS = -D_FILE_OFFSET_BITS=64 -O3 -march=$(ARCH) -fopenmp -Wall -Wextra -Wno-unused-parameter -Wno-misleading-indentation -Wno-unused-function
LDFLAGS = -lm -fopenmp -static
EXE = .exe
else
UNAME_M := $(shell uname -m)
ifneq (,$(filter ppc64le ppc64,$(UNAME_M)))
# --- Linux PowerPC (POWER8/POWER9/POWER10) ---
# PowerPC GCC uses -mcpu, not -march. ARCH=native works on gcc >= 4.7.
# The AVX2/NEON kernels fall back to the portable scalar C path
# (validated token-exact vs the transformers oracle on a POWER8 S824).
CC = gcc
ARCH ?= native
CFLAGS = -O3 -mcpu=$(ARCH) -fopenmp -Wall -Wextra -Wno-unused-parameter -Wno-misleading-indentation -Wno-unused-function
LDFLAGS = -lm -fopenmp
EXE =
else
# --- Linux x86-64 (percorso originale, invariato) ---
CC = gcc
# ARCH=native -> ottimizzato per QUESTA macchina (default, piu' veloce).
# ARCH=x86-64-v3 -> binario PORTABILE su qualsiasi x86-64 moderno con AVX2 (per distribuire).
# ARCH=x86-64 -> massima compatibilita' (niente AVX2: usa il path scalare di fallback).
ARCH ?= native
CFLAGS = -O3 -march=$(ARCH) -fopenmp -Wall -Wextra -Wno-unused-parameter -Wno-misleading-indentation -Wno-unused-function
LDFLAGS = -lm -fopenmp
EXE =
endif
endif
# CUDA=1 adds an opt-in backend for resident tensors. The default build remains
# pure C and keeps the original zero-dependency runtime.
CUDA ?= 0
CUDA_HOME ?= /usr/local/cuda
NVCC ?= $(CUDA_HOME)/bin/nvcc
CUDA_ARCH ?= native
NVCCFLAGS ?= -O3 -std=c++17 -arch=$(CUDA_ARCH) -Xcompiler=-Wall,-Wextra
PYTHON ?= python3
CUDA_OBJ =
TEST_BINS = tests/test_json$(EXE) tests/test_st$(EXE) tests/test_tier$(EXE) tests/test_grammar$(EXE) tests/test_decode_batch$(EXE) tests/test_idot$(EXE) tests/test_i4_acc512$(EXE)
ifeq ($(CUDA),1)
ifeq ($(UNAME_S),Darwin)
$(error CUDA=1 is supported only on Linux)
endif
ifneq ($(IS_WIN),)
# GPU: stub only in Phase 1 (G0). G1 builds coli_cuda.dll with MSVC+nvcc.
$(error CUDA=1 on Windows requires G1: build coli_cuda.dll with MSVC+nvcc (see PORT_WINDOWS_PLAN.md §8))
endif
CFLAGS += -DCOLI_CUDA
LDFLAGS += -L$(CUDA_HOME)/lib64 -Wl,-rpath,$(CUDA_HOME)/lib64 -lcudart -lstdc++
CUDA_OBJ = backend_cuda.o
endif
# METAL=1 adds an opt-in Apple-GPU backend (macOS only). The shader is compiled at
# runtime, so no Xcode / offline metal compiler is required. Default build unchanged.
METAL ?= 0
METAL_OBJ =
METALXX = clang++ -x objective-c++ -fobjc-arc -O3
ifeq ($(METAL),1)
ifneq ($(UNAME_S),Darwin)
$(error METAL=1 is supported only on macOS)
endif
CFLAGS += -DCOLI_METAL
LDFLAGS += -framework Metal -framework Foundation -lc++
METAL_OBJ = backend_metal.o
endif
all: glm$(EXE)
# phony 'glm' → 'glm.exe' on Windows (so 'make glm' and 'coli build' work on every platform)
glm: glm$(EXE)
glm$(EXE): glm.c st.h json.h tok.h tok_unicode.h compat.h grammar.h $(CUDA_OBJ) $(METAL_OBJ)
$(CC) $(CFLAGS) glm.c $(CUDA_OBJ) $(METAL_OBJ) -o glm$(EXE) $(LDFLAGS)
backend_cuda.o: backend_cuda.cu backend_cuda.h
@command -v $(NVCC) >/dev/null 2>&1 || { echo "nvcc not found: set CUDA_HOME or NVCC" >&2; exit 1; }
$(NVCC) $(NVCCFLAGS) -c backend_cuda.cu -o $@
backend_metal.o: backend_metal.mm backend_metal.h
$(METALXX) -c backend_metal.mm -o $@
metal-test: tests/test_backend_metal.mm backend_metal.mm backend_metal.h
$(METALXX) tests/test_backend_metal.mm backend_metal.mm -framework Metal -framework Foundation -o backend_metal_test
./backend_metal_test
cuda-test: backend_cuda.cu backend_cuda.h tests/test_backend_cuda.cu
@command -v $(NVCC) >/dev/null 2>&1 || { echo "nvcc not found: set CUDA_HOME or NVCC" >&2; exit 1; }
$(NVCC) $(NVCCFLAGS) backend_cuda.cu tests/test_backend_cuda.cu -o backend_cuda_test$(EXE)
./backend_cuda_test$(EXE)
cuda-bench: backend_cuda.cu backend_cuda.h tests/bench_tensor_core.cu
@command -v $(NVCC) >/dev/null 2>&1 || { echo "nvcc not found: set CUDA_HOME or NVCC" >&2; exit 1; }
$(NVCC) $(NVCCFLAGS) backend_cuda.cu tests/bench_tensor_core.cu -o backend_cuda_bench$(EXE)
./backend_cuda_bench$(EXE)
olmoe$(EXE): olmoe.c st.h json.h compat.h
$(CC) $(CFLAGS) olmoe.c -o olmoe$(EXE) $(LDFLAGS)
# binario portabile da distribuire su altre macchine x86-64
portable:
$(MAKE) glm$(EXE) ARCH=x86-64-v3
iobench$(EXE): iobench.c compat.h
$(CC) $(CFLAGS) iobench.c -o iobench$(EXE) $(LDFLAGS)
tests/test_json$(EXE): tests/test_json.c json.h
$(CC) $(CFLAGS) $< -o $@ $(LDFLAGS)
tests/test_st$(EXE): tests/test_st.c st.h json.h compat.h
$(CC) $(CFLAGS) $< -o $@ $(LDFLAGS)
tests/test_tier$(EXE): tests/test_tier.c tier.h
$(CC) $(CFLAGS) $< -o $@ $(LDFLAGS)
tests/test_grammar$(EXE): tests/test_grammar.c grammar.h
$(CC) $(CFLAGS) $< -o $@ $(LDFLAGS)
tests/test_decode_batch$(EXE): tests/test_decode_batch.c decode_batch.h
$(CC) $(CFLAGS) $< -o $@ $(LDFLAGS)
tests/test_idot$(EXE): tests/test_idot.c glm.c st.h json.h tok.h tok_unicode.h compat.h grammar.h tier.h
$(CC) $(CFLAGS) $< -o $@ $(LDFLAGS)
tests/test_i4_acc512$(EXE): tests/test_i4_acc512.c
$(CC) $(CFLAGS) $< -o $@ $(LDFLAGS)
test-c: $(TEST_BINS)
@for test in $(TEST_BINS); do ./$$test || exit 1; done
test-python:
$(PYTHON) -m unittest discover -s tests -p 'test_*.py'
test: test-c test-python
# Local validation: one portable CPU build and dependency-free tests.
check:
$(MAKE) clean
$(MAKE) portable
$(MAKE) test
clean:
rm -f olmoe$(EXE) glm$(EXE) iobench$(EXE) backend_cuda.o backend_cuda_test$(EXE) backend_cuda_bench$(EXE) backend_metal.o backend_metal_test $(TEST_BINS)
rm -rf tests/__pycache__
.PHONY: all glm cuda-test cuda-bench portable test-c test-python test check clean