2319b942d2
Rebased onto current dev, split into 3 logical parts (all validated): 1. CPU portability (serve-mode _O_BINARY pipe fix — stock main hangs on MinGW without it; RAM detection cap 0->9/layer; POSIX guards for select/mmap/madvise; warmup script). 2. AVX-VNNI 128-bit int8/int4 dot kernel (Alder Lake+/Meteor Lake+), bit-identical to AVX2 (author-verified on Meteor Lake; compiles out to AVX2 elsewhere) + _mm256_extracti128_si256 typo fix that blocked -march=native. 3. CUDA DLL via LoadLibrary, gated behind CUDA_DLL=1 (host never links cudart; silent CPU fallback if absent; author-verified on RTX 5070 Ti). Validated here: make check 59/59, oracle 32/32 TF, Windows cross-compile clean + glm.exe loads+runs via WSL interop. Fixes the #123 Windows build failure.
220 lines
9.8 KiB
C
220 lines
9.8 KiB
C
/* backend_loader.c — Windows runtime loader for coli_cuda.dll.
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*
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* Why this exists: the engine is built with MinGW-w64 (gcc), but CUDA kernels
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* must be compiled with MSVC + nvcc. We cannot link a CUDA .o into a gcc binary
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* reliably across the MSVC/MinGW ABI, and nvcc requires cl.exe as its host
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* compiler. The clean cross-toolchain split is: build the CUDA backend into a
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* standalone coli_cuda.dll with nvcc+MSVC, then load it here at runtime via
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* LoadLibrary/GetProcAddress. The host (glm.exe) never links cudart directly.
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*
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* On Linux this file is not compiled (the Makefile links backend_cuda.o
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* directly). On Windows, when COLI_CUDA is defined, glm.c calls the
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* coli_cuda_* wrappers below, which forward through function pointers resolved
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* from the DLL at first use. If the DLL is absent, every call safely returns
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* the "not initialized" sentinel (0 / no-op) and the engine falls back to CPU.
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*
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* ABI note: ColiCudaTensor* is opaque to the host (it stores the pointer,
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* never dereferences it), so the MSVC-allocated struct is safe to pass across
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* the boundary as an opaque handle. All scalar types (int, size_t, pointers)
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* agree between MSVC and MinGW-w64 on x86-64.
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*/
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#ifdef _WIN32
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#include <stdio.h>
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#include <stddef.h>
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#include <windows.h>
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#include "backend_cuda.h"
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/* Function-pointer typedefs matching each exported symbol. */
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typedef int (*fn_init)(const int *devices, int count);
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typedef void (*fn_shutdown)(void);
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typedef int (*fn_device_count)(void);
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typedef int (*fn_device_at)(int index);
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typedef int (*fn_mem_info)(int device, size_t *free_bytes, size_t *total_bytes);
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typedef void (*fn_stats)(int device, size_t *tensor_count, size_t *tensor_bytes);
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typedef void (*fn_group_stats)(uint64_t *calls, uint64_t *experts, uint64_t *rows,
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double *h2d_ms, double *kernel_ms, double *d2h_ms);
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typedef int (*fn_expert_mlp)(ColiCudaTensor *gate, ColiCudaTensor *up,
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ColiCudaTensor *down, float *y, const float *x, int S);
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typedef int (*fn_expert_group)(ColiCudaTensor *const *gates, ColiCudaTensor *const *ups,
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ColiCudaTensor *const *downs, const int *rows, int count,
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float *y, const float *x);
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typedef int (*fn_attention_absorb)(ColiCudaTensor *kv_b, float *ctx, const float *q,
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const float *latent, const float *rope, int H, int Q,
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int R, int V, int K, int T, float attention_scale);
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typedef int (*fn_tensor_upload)(ColiCudaTensor **tensor, const void *weights,
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const float *scales, int fmt, int I, int O, int device);
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typedef int (*fn_matmul)(ColiCudaTensor **tensor, float *y, const float *x,
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const void *weights, const float *scales,
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int fmt, int S, int I, int O, int device);
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typedef void (*fn_tensor_free)(ColiCudaTensor *tensor);
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typedef size_t (*fn_tensor_bytes)(const ColiCudaTensor *tensor);
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typedef int (*fn_tensor_device)(const ColiCudaTensor *tensor);
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/* Resolved pointers, plus a flag so we attempt the load at most once. */
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static struct {
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int loaded; /* 1 = load attempted (success or fail), 0 = not yet */
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int available; /* 1 = DLL loaded and all symbols resolved */
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HMODULE dll;
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fn_init init;
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fn_shutdown shutdown;
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fn_device_count device_count;
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fn_device_at device_at;
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fn_mem_info mem_info;
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fn_stats stats;
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fn_group_stats group_stats;
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fn_expert_mlp expert_mlp;
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fn_expert_group expert_group;
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fn_attention_absorb attention_absorb;
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fn_tensor_upload tensor_upload;
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fn_matmul matmul;
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fn_tensor_free tensor_free;
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fn_tensor_bytes tensor_bytes;
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fn_tensor_device tensor_device;
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} g_cuda;
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/* Resolve the DLL and all 11 symbols. Returns 1 on success, 0 otherwise.
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* Idempotent: the first call (success or fail) sticks; later calls are no-ops
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* that return the cached result. The engine treats a 0 return as "CUDA
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* unavailable" and falls back to the CPU path without aborting. */
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static int coli_cuda_load(void){
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if(g_cuda.loaded) return g_cuda.available;
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g_cuda.loaded = 1;
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/* Search the model directory first (so a DLL shipped next to the model
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* wins), then the engine directory, then the default DLL search path. */
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g_cuda.dll = LoadLibraryA("coli_cuda.dll");
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if(!g_cuda.dll){
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fprintf(stderr, "[CUDA] coli_cuda.dll not found; GPU tier disabled "
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"(CPU path remains active).\n");
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return 0;
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}
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#define RESOLVE(name, type) \
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/* GetProcAddress returns FARPROC (void(*)(void)); casting it to a \
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* specific function-pointer type is the standard LoadLibrary idiom. \
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* -Wcast-function-type flags it but it is safe: the DLL exported \
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* the symbol with extern "C" and the exact signature we expect. */ \
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_Pragma("GCC diagnostic push") \
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_Pragma("GCC diagnostic ignored \"-Wcast-function-type\"") \
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g_cuda.name = (type)GetProcAddress(g_cuda.dll, "coli_cuda_" #name); \
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_Pragma("GCC diagnostic pop") \
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if(!g_cuda.name){ \
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fprintf(stderr, "[CUDA] coli_cuda.dll missing symbol coli_cuda_" #name "\n"); \
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FreeLibrary(g_cuda.dll); g_cuda.dll=NULL; return 0; }
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RESOLVE(init, fn_init)
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RESOLVE(shutdown, fn_shutdown)
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RESOLVE(device_count, fn_device_count)
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RESOLVE(device_at, fn_device_at)
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RESOLVE(mem_info, fn_mem_info)
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RESOLVE(stats, fn_stats)
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RESOLVE(group_stats, fn_group_stats)
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RESOLVE(expert_mlp, fn_expert_mlp)
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RESOLVE(expert_group, fn_expert_group)
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RESOLVE(attention_absorb, fn_attention_absorb)
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RESOLVE(tensor_upload, fn_tensor_upload)
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RESOLVE(matmul, fn_matmul)
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RESOLVE(tensor_free, fn_tensor_free)
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RESOLVE(tensor_bytes, fn_tensor_bytes)
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RESOLVE(tensor_device, fn_tensor_device)
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#undef RESOLVE
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g_cuda.available = 1;
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return 1;
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}
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/* ---- Public wrappers: match backend_cuda.h signatures exactly.
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* Each forwards to the resolved pointer; if the DLL never loaded, return the
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* "not initialized" result the engine already handles (init returns 0, matmul
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* returns 0 so the caller marks the tensor cuda_failed and uses CPU). ---- */
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int coli_cuda_init(const int *devices, int count){
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if(!coli_cuda_load()) return 0;
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return g_cuda.init(devices, count);
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}
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void coli_cuda_shutdown(void){
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if(g_cuda.available && g_cuda.shutdown) g_cuda.shutdown();
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}
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int coli_cuda_device_count(void){
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if(!g_cuda.available) return 0;
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return g_cuda.device_count();
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}
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int coli_cuda_device_at(int index){
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if(!g_cuda.available) return -1;
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return g_cuda.device_at(index);
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}
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int coli_cuda_mem_info(int device, size_t *free_bytes, size_t *total_bytes){
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if(!g_cuda.available){ if(free_bytes)*free_bytes=0; if(total_bytes)*total_bytes=0; return 0; }
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return g_cuda.mem_info(device, free_bytes, total_bytes);
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}
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void coli_cuda_stats(int device, size_t *tensor_count, size_t *tensor_bytes){
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if(!g_cuda.available){ if(tensor_count)*tensor_count=0; if(tensor_bytes)*tensor_bytes=0; return; }
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g_cuda.stats(device, tensor_count, tensor_bytes);
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}
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void coli_cuda_group_stats(uint64_t *calls, uint64_t *experts, uint64_t *rows,
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double *h2d_ms, double *kernel_ms, double *d2h_ms){
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if(!g_cuda.available){
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if(calls)*calls=0; if(experts)*experts=0; if(rows)*rows=0;
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if(h2d_ms)*h2d_ms=0; if(kernel_ms)*kernel_ms=0; if(d2h_ms)*d2h_ms=0;
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return;
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}
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g_cuda.group_stats(calls, experts, rows, h2d_ms, kernel_ms, d2h_ms);
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}
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int coli_cuda_expert_mlp(ColiCudaTensor *gate, ColiCudaTensor *up,
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ColiCudaTensor *down, float *y, const float *x, int S){
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if(!g_cuda.available) return 0;
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return g_cuda.expert_mlp(gate, up, down, y, x, S);
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}
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int coli_cuda_expert_group(ColiCudaTensor *const *gates, ColiCudaTensor *const *ups,
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ColiCudaTensor *const *downs, const int *rows, int count,
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float *y, const float *x){
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if(!g_cuda.available) return 0;
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return g_cuda.expert_group(gates, ups, downs, rows, count, y, x);
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}
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int coli_cuda_attention_absorb(ColiCudaTensor *kv_b, float *ctx, const float *q,
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const float *latent, const float *rope, int H, int Q,
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int R, int V, int K, int T, float attention_scale){
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if(!g_cuda.available) return 0;
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return g_cuda.attention_absorb(kv_b, ctx, q, latent, rope, H, Q, R, V, K, T, attention_scale);
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}
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int coli_cuda_tensor_upload(ColiCudaTensor **tensor, const void *weights,
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const float *scales, int fmt, int I, int O, int device){
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if(!g_cuda.available) return 0;
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return g_cuda.tensor_upload(tensor, weights, scales, fmt, I, O, device);
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}
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int coli_cuda_matmul(ColiCudaTensor **tensor, float *y, const float *x,
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const void *weights, const float *scales,
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int fmt, int S, int I, int O, int device){
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if(!g_cuda.available) return 0;
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return g_cuda.matmul(tensor, y, x, weights, scales, fmt, S, I, O, device);
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}
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void coli_cuda_tensor_free(ColiCudaTensor *tensor){
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if(g_cuda.available && g_cuda.tensor_free) g_cuda.tensor_free(tensor);
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}
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size_t coli_cuda_tensor_bytes(const ColiCudaTensor *tensor){
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if(!g_cuda.available) return 0;
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return g_cuda.tensor_bytes(tensor);
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}
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int coli_cuda_tensor_device(const ColiCudaTensor *tensor){
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if(!g_cuda.available) return -1;
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return g_cuda.tensor_device(tensor);
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}
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#endif /* _WIN32 */
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