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* docs: Metal expert-matmul backend design (Apple Silicon) Empirically-validated design for a batched MoE expert-matmul Metal backend. Microbenchmarks (scratchpad) establish: runtime-compiled Metal needs no Xcode; V3 (float4 + threadgroup reduction) kernel is correct and fast; synchronous per-matmul dispatch loses to CPU due to ~150us Metal launch latency, so the win is batched full-layer dispatch (854us/layer, 707 GFLOP/s) reading expert slabs zero-copy from unified memory. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: backend infrastructure + kernel-correctness test (M1) Add backend_metal.{h,mm} — an opt-in Apple-GPU backend built with METAL=1 on macOS. Runtime-compiled shader (no Xcode needed), zero-copy over unified memory. Implements coli_metal_matmul (general quantized GEMV, f32/int8/int4/int2) via a threadgroup-reduction + float4 kernel; batched moe_block is stubbed (returns 0 -> CPU fallback) for M2. tests/test_backend_metal.mm validates all formats and edge shapes (odd S, non-mult-4 dims) against a CPU reference (nerr ~2e-6). Makefile gains a METAL=1 Darwin branch and a metal-test target. Default build unchanged. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: batched moe_block + zero-copy slab registry (M2 backend) Implement coli_metal_moe_block: gate/up/silu/down for a whole expert block in ONE command buffer, with GPU memory barriers between stages and BINDLESS gpuAddress pointers so each expert is read zero-copy from its own RAM slab (exceeds Metal's ~31 buffer-binding limit). coli_metal_register/unregister wrap page-aligned slabs via newBufferWithBytesNoCopy and resolve interior pointers to GPU addresses. Per-row ragged expert routing supported; CPU does the final weighted scatter-add. test_backend_metal validates decode + ragged blocks vs a CPU reference (nerr ~2e-6). Still gated off in glm.c until the moe() wiring lands. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: wire batched moe_block into glm.c, token-exact (M2 integration) moe() now dispatches each routed-expert block through the GPU in one command buffer when COLI_METAL=1, reading expert weights zero-copy from page-aligned RAM slabs (registered in expert_load). Falls back to CPU per-block on any unresolved slab or GPU fault. Default build byte-identical (all #ifdef COLI_METAL). Fixes a heap-corruption crash: expert_load registers slabs from parallel OpenMP threads, so the slab registry is now mutex-guarded (buffer creation stays outside the lock). Added command-buffer error checking (fall back to CPU on GPU fault) and a COLI_METAL_DEBUG one-shot trace. Validated token-exact vs the CPU path (greedy): identical 12-token output; expert-matmul time 29.9s -> 21.1s with pinned experts still on CPU. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: instrument moe_block (GPU/CPU split, wall-vs-kernel time) Add diagnostics printed on the PROFILO line under COLI_METAL: GPU vs CPU-fallback block counts, experts-on-GPU, and a per-block time split (setup / gpu-wall / kernel / scatter). Reveals that with a warm cache all experts run on the GPU (0 fallback) and expert-matmul drops ~1.3x vs CPU, but ~62% of GPU wall-time is idle/scheduling latency (3.1s kernel of 8.3s wall over 396 sporadic submits) — the GPU powers down between blocks because attention runs on the CPU per layer. Points the next optimization at keeping the GPU hot (offload attention). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: Metal backend measured results + next levers Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: Phase 2 fused decode attention plan + absorption-core validated Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: fused decode attention on GPU, token-exact (Phase 2) coli_metal_attn_decode runs a full S=1 decode attention layer in ONE command buffer: q_a -> rmsnorm -> q_b -> RoPE ; kv_a -> latent rmsnorm@pos + krot RoPE@pos (cache write) ; MLA absorption core (qabs/score/softmax/clat/ctx) ; o_proj. The absorption-core kernels were validated in isolation (nerr ~1e-6) before wiring. Projection matmuls reuse the mm_gemv kernel; attention weights are uploaded+cached (serial path, no lock); Lc/Rc caches are page-aligned + registered in kv_alloc for zero-copy GPU read/write. GLM-5.2 dims compiled in; falls back to CPU for S>1 (prefill/MTP verify), st0!=0, active DSA selection (context>topk), or mismatched dims. DSA index-key write stays on CPU so future selection still works. Validated token-exact vs CPU (identical greedy output); attention time 16.5s -> 10.5s (~1.57x), end-to-end 0.20 -> 0.28 tok/s. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: Phase 2 fused attention complete + known limits Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: attention coverage/latency instrumentation + honest results Add per-layer fused-attention counters (METAL-ATTN line): GPU layer count, gpu-wall and true kernel time. Measurement (DRAFT=0, all-S=1 decode) shows the fused attention triggers on all decode layers but is submit-latency-bound: gpu-wall 3.70s vs kernel 0.63s (83% idle latency over 546 sporadic command buffers). Attention time is neutral vs CPU; the earlier MTP-on "16.5->10.5" was run-to-run variance. Design doc corrected with the honest result: both offloads are gated by Metal's ~5ms cold-GPU submit latency; reducing submit count (fuse attention+experts per layer) is the real lever. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: fused attention handles S<=4 (covers MTP verify forwards) Extend coli_metal_attn_decode from S=1 to S<=4: the core kernels (qabs/score/ smax/clat/ctx) gain a query-row dimension with per-row causal masking (query s attends keys [0, pos_base+s]); rmsnorm/rope/copy became row-aware; projections run S rows via mm_gemv. This covers the default MTP config (draft=3 -> S=4 verify forwards), which previously fell back to CPU attention entirely. Token-exact vs CPU (identical greedy output, MTP on). Perf is inconclusive at short context: still submit-latency-bound (attn gpu-wall 5.5s vs kernel 0.9s) and the measurement is dominated by disk-streaming variance (+/-15s between runs). Next: measure with a fully-warm cache to isolate compute, then reduce submit count. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: clean warm A/B shows real ~1.4x (experts+S<=4 attention), token-exact Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: interleave attention q/kv paths, 7->4 barriers (iter 2) The q-path (q_a->rmsnorm->q_b->rope) and kv-path (kv_a->copy->rmsnorm+rope) are independent until the absorption core, but were serialized by memory barriers. Interleave them into 4 barrier-separated stages so the GPU overlaps independent dispatches. Token-exact; attention gpu-wall 3.04s -> 2.73s (~10%). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: zero-copy attention weights + fuse shared expert into GPU block (iter 2) Dense QT weights/scales now allocate page-aligned + registered (qalloc) under METAL, so the fused attention reads q_a/q_b/kv_a/kv_b/o zero-copy instead of uploading ~6 GB of duplicates (RSS -3 GB, upload copies gone). bind_gemv resolves registered pointers (buffer,offset) with a pre-check guard. Phase E's shared expert (identical shapes to a routed expert: gate/up [I,D], down [D,I], same int4 container) is appended to the first Metal moe_block as an extra expert with rw=1.0 over all S rows — removes 3 CPU matmuls per layer and fills the same GPU submit. CPU Phase E still runs on any fallback. Zero-copy validated token-exact: 35.1s -> 29.7s (0.34 tok/s) warm. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: iteration 2 findings Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: iter 2 final ~1.56x + iter 3 plan (disk/GPU overlap) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: overlap disk loads with GPU compute inside the layer (iter 3) Split each MoE block into two GPU submits: the RESIDENT experts (pin/LRU hits, plus the fused shared expert) are encoded and committed BEFORE the missed experts' OMP pread loop, so the GPU computes while the disk reads; the missed subset follows in a second (sync) submit once loaded. New two-phase backend API (coli_metal_moe_block_begin/end) with handle-owned scratch so the async submit cannot collide with the sync path's static buffers; moe_submit/moe_finish are shared by both. Per-subset CPU fallback preserved (resident and missed fall back independently on unresolved slab or GPU fault). Token-exact. Warm 96GB: expert-matmul 8.96 -> 4.92s (resident compute now hidden inside the disk window; expert idle latency ~5.7s -> ~0.9s), total 28.97s (0.35 tok/s) vs CPU 50.2s = ~1.73x. Note: 'make glm METAL=1' after a default build does NOT rebuild (target looks up-to-date) — touch glm.c or clean when switching build flavors. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: iter 3 disk/GPU overlap results (~1.73x) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: keep-alive spinner experiment (env-gated) + latency decomposition COLI_METAL_SPIN=1 keeps trivial GPU work in flight on a separate queue to probe whether inter-submit idle is clock ramp-down; thread is detached (a joinable global thread std::terminate'd the process at exit). First contended A/B was inconclusive but showed the spinner does NOT collapse attention wall per-call (~16ms both ways), so ramp-down is not the whole story. METAL-ATTN now decomposes latency: cpu-sched (commit->kernelStart) vs gpu-sched (kernelStart->GPUStart) vs kernel execution, to pinpoint where the ~13ms/call goes. Default behavior unchanged (spinner off). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: standalone regression tests for fused decode attention run_attn builds full-size fake GLM-5.2 attention weights (int4, page-aligned, registered), replicates glm.c's absorb-branch math exactly on the CPU (q_a -> rmsnorm -> q_b -> rope; kv_a -> latent rmsnorm + krot rope -> cache; per-head qabs/score/softmax/clat/ctx; o_proj), and checks coli_metal_attn_decode against it at S=1/3/4 and pos_base 0/12/37 — including the Lc/Rc cache write-back, which end-to-end runs cannot isolate. All pass (nerr ~5e-6, cache ~1.4e-5). The whole Metal path (gemv, moe_block, fused attention) is now testable without the model. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: route large row-batch matmul_qt GEMMs to the GPU (prefill) matmul_qt now dispatches to a new coli_metal_gemm when S >= COLI_METAL_GEMM_MIN (default 16), the weight is int8/int4 and registered (all dense QT allocs are, via qalloc), and we're not inside an OpenMP region (mirrors the CUDA guard). Decode-sized matmuls stay on the CPU where NEON wins vs submit latency; prefill's big GEMMs (kv_b reconstruction at S=Tk, o_proj, dense MLP, step_all's S x vocab logits) amortize it — microbench showed ~6x over the CPU idot at S=16. Standalone test: registered int4 GEMM S=64 vs cpu_ref (nerr 2.9e-6). Machine busy again; end-to-end token-exactness + threshold sweep pending idle. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * README: document the experimental Metal backend (Apple Silicon) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: 1.5-2.1x faster moe_gemv (simdgroup-per-row + 8-value loads) Replace one-threadgroup-per-output-row (128 threads reducing via threadgroup memory) with one SIMDGROUP per output row, 4 rows per threadgroup, and uchar4 loads (8 nibbles / 8 int8 per lane-iteration). Removes the threadgroup barrier + shared-memory reduction entirely (simd_sum only) and doubles load width. Engine-like block-shape microbench (pure GPU time): S=4 block 2548->1739us, S=1 block 934->437us, big block 4582->3414us — 358-389 GB/s vs 182-264. Row-bound guard added (NT) since the grid rounds up to 4 rows/TG. All backend tests pass (moe_block nerr 2.4e-6, attention unchanged). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: mm_gemv simdgroup-per-row + 8-value loads (attention projections, prefill GEMM) Apply the moe_gemv V2 transformation to the general quantized GEMV: one simdgroup per output element (4/threadgroup), 8-value loads for i8/i4/f32, no threadgroup reduction. Same measured 1.5-2.1x class of win; serves the fused-attention projections (q_a/q_b/kv_a/o), coli_metal_gemm (prefill), and coli_metal_matmul. All three dispatch sites updated (NT row-bound guard, grid ceil(NT/4) x 128). Full test suite green, incl. non-mult-of-8 tail paths (2050x6146) and all fmts. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: experimental COLI_MMAP=1 — experts as zero-copy views into mmap'd files Lazily mmap each safetensors file (PROT_READ, MAP_SHARED, mutex-guarded — expert loads are OMP-parallel), register the mapping with Metal, and make expert_load a pointer assignment into the map: no pread, no slab, no copy; the OS page cache is the cache. Alignment guards fall back to the slab path. Default OFF. First validation (machine at load 66 + 46GB swap): token-exact, RSS 58 -> 10.5 GB as designed, but GPU wall exploded (~130 MB/s effective) — the GPU demand-faults file-backed pages, catastrophic when memory pressure evicts them. Needs an idle-machine A/B to judge fairly (llama.cpp's identical technique relies on pages staying resident); possible fixes if slow even idle: CPU pre-touch of missed experts' pages before the GPU submit, or madvise/mlock windows. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: CPU pre-touch for COLI_MMAP expert pages (fix GPU demand-faulting) In mmap mode, fault the missed expert's pages in on the CPU inside expert_load (madvise WILLNEED for async readahead + a page-stride touch): this is pread's I/O without the copy and without the slab, it runs inside the existing OMP loop that overlaps with the resident-experts GPU submit (iter 3), and it guarantees the GPU only ever reads resident pages — GPU demand-faulting of file-backed pages measured catastrophic (~130 MB/s). Read-only addition: outputs unchanged from the validated mmap run; perf pending the idle-machine A/B. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: idle-machine suite results (~1.33x same-session; mmap negative result) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: COLI_METAL_UNTRACKED experiment (negative result, default off) Env-gated MTLResourceHazardTrackingModeUntracked on registered wraps + scratch to test whether cross-CB hazard tracking causes the ~10ms/CB gpu-sched delay. Idle A/B: no effect (gpu-sched 3.9 vs 3.4s, noise), token-exact. Together with the spinner negative, this pins the attention CB delay as inherent scheduler/wake overhead on an empty pipeline — removable only by eliminating the CB boundary, which CPU-side routing at ~58% hit-rate forces. Metal side is at its floor: kernel 3.5s+0.8s (near BW ceiling), sched ~3.2s, disk ~15s dominant (10 tok). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: loop conclusion — best config DIRECT=1+COLI_METAL=1, 0.42 tok/s (~1.4x) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: refactor attention into encode_attention()+resolve_attn() (layer-CB prep) Behavior-preserving: attn_decode is now a thin wrapper; all attention tests byte-identical. Prepares embedding the chain in a full-layer command buffer. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * metal: full decode layer in ONE command buffer (token-exact) coli_metal_layer_decode runs the whole layer prelude on the GPU in a single submit: in_ln rmsnorm -> fused attention -> residual add -> post_ln rmsnorm -> shared expert (gate/up/silu/down) -> router (f32 simdgroup matvec + sigmoid) -> exact phase-A top-K selection (greedy argmax over sigmoid+bias with CPU tie order, --topp truncation, norm_topk, routed_scale) in a serial-per-row kernel. The CPU's per-layer work shrinks to: read 8 expert IDs, resolve/load, expert CBs (disk/GPU overlap unchanged), scatter. moe() consumes the precomputed routing (g_pre_*: skips phase A, keeps eusage/eheat/ereq counters for the learning cache) and adds the GPU shared-expert output instead of computing phase E. ld() tensors (norms/router/bias) now allocate registered so the GPU reads them zero-copy. DSA index keys still computed on CPU from the in_ln-normed x (new inrm output). Every missing condition falls back to the full CPU layer. Validated token-exact vs CPU (identical greedy output, MTP on). Profile: "altro" 3.8s -> 0.53s (12 tok); 0.42 tok/s despite disk-variance headwind. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * docs: Phase 3 full-layer CB results — 0.43 tok/s record, token-exact Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * gitignore: Metal build artifacts, venv, bench datasets Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * remove internal design docs before PR Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>